<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/">
  <channel>
    <title>Call of Duty on blog | alinuxuser</title>
    <link>https://blog.alinuxuser.com/tags/call-of-duty/</link>
    <description>Recent content in Call of Duty on blog | alinuxuser</description>
    <image>
      <title>blog | alinuxuser</title>
      <url>https://blog.alinuxuser.com/%3Clink%20or%20path%20of%20image%20for%20opengraph,%20twitter-cards%3E</url>
      <link>https://blog.alinuxuser.com/%3Clink%20or%20path%20of%20image%20for%20opengraph,%20twitter-cards%3E</link>
    </image>
    <generator>Hugo</generator>
    <language>en-us</language>
    <lastBuildDate>Sun, 29 May 2022 16:59:00 -0500</lastBuildDate>
    <atom:link href="https://blog.alinuxuser.com/tags/call-of-duty/index.xml" rel="self" type="application/rss+xml" />
    <item>
      <title>Call of Duty Warzone - First Impressions</title>
      <link>https://blog.alinuxuser.com/posts/2022/05/2022-05-29-codwarzone-firstimpressions/</link>
      <pubDate>Sun, 29 May 2022 16:59:00 -0500</pubDate>
      <guid>https://blog.alinuxuser.com/posts/2022/05/2022-05-29-codwarzone-firstimpressions/</guid>
      <description>&lt;p&gt;DICE released their latest Battlefield 2042 briefing. It was underwhelming and disappointing. They repeatedly insist that they are listening to feedback from the community, yet they continue to persist with the awful specialist system. To add insult to injury, there is only one map in the season 1 update. The only new content we are going to get until then are weapon skins (which are not that great to begin with).&lt;/p&gt;</description>
    </item>
    <item>
      <title>Call of Duty: Black Ops 2 (PC) - My Thoughts</title>
      <link>https://blog.alinuxuser.com/posts/2013/07/2013-07-13-codblackops2mythoughts/</link>
      <pubDate>Sat, 13 Jul 2013 01:55:00 -0500</pubDate>
      <guid>https://blog.alinuxuser.com/posts/2013/07/2013-07-13-codblackops2mythoughts/</guid>
      <description>&lt;p&gt;When they announce a new Call of Duty game - I am optimistic. Maybe this time around things will be different; maybe its not, all flash and no substance; maybe they don&amp;rsquo;t treat gamers like puppets; maybe the gameplay will justify the hype and just maybe the game is going to be good.&lt;/p&gt;
&lt;p&gt;Then I play the game - and disappointment ensues. Within the first couple of missions, I know exactly how the entire game is going to play out - pretty much as badly as the previous ones. This serves to reinforce the point - just because the marketing people managed to get a lot of TV coverage for a game, it does not make the game any good. It just means the marketing people are doing one hell of job, while the developers are rehashing the old formula to death.&lt;/p&gt;</description>
    </item>
    <item>
      <title>Call of Duty: United Offensive (PC) Review</title>
      <link>https://blog.alinuxuser.com/posts/2009/06/reviews/callofdutyunitedoffensive-review/</link>
      <pubDate>Wed, 10 Jun 2009 00:00:00 -0500</pubDate>
      <guid>https://blog.alinuxuser.com/posts/2009/06/reviews/callofdutyunitedoffensive-review/</guid>
      <description>&lt;p&gt;&lt;em&gt;I finished this game on &lt;code&gt;Monday, February 5, 2007, 10:52:00 AM&lt;/code&gt;. This review was first published on GameSpot on June 10, 2009.&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;Call of Duty United Offensive is an expansion to Call of Duty. It is developed by Grey Matter Interactive. They developed games such as Return to Castle Wolfenstein and Tony Hawk Pro Skater 2.&lt;/p&gt;
&lt;p&gt;The game is centered around three allied forces – United States, United Kingdom and Soviet Union. It includes some of the key battles of World War II such as Battle of the Bulge, Battle of Kursk, and the Invasion of Sicily.&lt;/p&gt;</description>
    </item>
    <item>
      <title>Call of Duty 2 (PC) Review </title>
      <link>https://blog.alinuxuser.com/posts/2009/03/reviews/callofduty2-review/</link>
      <pubDate>Sat, 21 Mar 2009 00:00:00 -0500</pubDate>
      <guid>https://blog.alinuxuser.com/posts/2009/03/reviews/callofduty2-review/</guid>
      <description>&lt;p&gt;&lt;em&gt;I finished this game on &lt;code&gt;Thursday, March 19, 2009, 11:19:00 PM&lt;/code&gt;. This review was first published on GameSpot on March 21, 2009.&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;A sequel to the 2003 game, Call of Duty 2 tells the story of three soldiers from different parts of the world – Russia, UK and US, fighting against the same enemy – Nazi Germany.&lt;/p&gt;
&lt;p&gt;Call of Duty 2 takes the high standards higher. The campaign is more visceral and engaging. Although the core game play aspects remain the same, some minor changes go a long way in making the game more immersive.&lt;/p&gt;</description>
    </item>
    <item>
      <title>Call of Duty Review</title>
      <link>https://blog.alinuxuser.com/posts/2007/04/reviews/callofduty-review/</link>
      <pubDate>Tue, 03 Apr 2007 00:00:00 -0500</pubDate>
      <guid>https://blog.alinuxuser.com/posts/2007/04/reviews/callofduty-review/</guid>
      <description>&lt;p&gt;&lt;em&gt;I finished this game on &lt;code&gt;Thursday, February 1, 2007, 4:56:00 PM&lt;/code&gt;. This review was published on GameSpot on April 03, 2007.&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;After having finished Medal of Honor only recently, I was left wanting for more engrossing World War 2 action. So I decided to play the highly acclaimed Call of Duty. I do not have anything different to say from what countless others have already said - that the game is fantastic. I cannot recollect a single incident throughout the game where I got bored. I have played the game on Pentium 4 3.0GHz machine with 1.75GB DDR 400MHz RAM and a GeForce 7600GS with 256MB RAM. The game worked like a charm at highest settings with 4X FSAA and 4X AF. The good part is, the game can be played on low end machines with onboard video and sound without too much of a problem. Of course, the game doesn’t look and sound as good without all the particle effects, but the frame rates aren’t going to be a problem.&lt;/p&gt;</description>
    </item>
  </channel>
</rss>
