This review was first published on GameSpot on June 10, 2007.

Novalogic has been a veteran in the gaming industry, best known for the Delta Force series. The first two games in the series were genuinely innovative and a lot of fun to play. Unfortunately, the studio’s progress seems to have come to a standstill since then. A string of below-average titles followed, each promising improved enemy AI, better graphics, and other enhancements—yet it was often hard to spot any meaningful difference. It feels as though their games simply haven’t evolved.

Every release since Delta Force 2 has relied on the same engine and the same basic gameplay loop: navigate from waypoint to waypoint while listening to mindless radio chatter that rarely affects anything. You can ignore most of the instructions and still complete the mission without an issue.

Comanche 4 is no exception. It runs on the same engine as Delta Force 3, only this time you’re piloting a helicopter instead of controlling a soldier on foot. The graphics already look extremely dated, and the gameplay feels just as repetitive as it did in Delta Force and Armored Fist.

To its credit, Comanche 4 does offer a few interesting moments—battling unmanned drones in urban environments, for example. However, the inability to save mid-mission is incredibly frustrating, especially since many missions are quite long. This is not the kind of game you’ll want to replay just to finish one failed run.

Any title that expects you to play the same missions over and over needs to walk a very fine line between fun and frustration. Comanche 4 fails to stay on the right side of that line. It never entices you to keep trying; it simply isn’t engaging enough.

This isn’t just about the visuals. The gameplay itself becomes boring after only a few missions. I managed to finish 25 of the 30 missions before I simply lost all interest. It started to feel like a complete waste of time, especially when so many better games were available.

While I admire Novalogic for trying a different approach with the helicopter setting, the truth is their games have not kept up with the times. It’s disappointing that a series launched in 2000 has remained virtually unchanged for more than two years, with the same graphics and gameplay simply rehashed into new titles in 2002. Sadly, they just aren’t good enough to hold your interest for long.

Verdict – Boring.

This post is published on Apr 20, 2026 Monday 06:35:21 AM CDT